6 different types of design systems.
The ups and downs of 2022.
Accountability between “yes” and “no.”
Exposing and flattening power dynamics in any relationship.
You shall receive.
A starting point for design system contribution.
Resist criticizing tools for what they are bad at. Resist designing tools that are well-rounded.
A cognitive bias in which there’s a tendency to notice something more often, leading someone to believe that it has an increased frequency of occurrence.
A digital nomad is defined as someone who uses technology, especially a laptop and a wireless network, to work remotely from anywhere in the world.
I’m shutting SuperFriendly down.
A surprisoligist explains why it feels good when the unexpected is sprung on us, and why surprise is actually good for us.
Beautiful, affordable Wordpress templates.
A reflection on art created by artificial intelligence.
Details on how Charli’s income streams increased and decreased over the past year
A CSS approach that’s blowing my mind.
Now what do I do?
Helping people guess right.
The idea of “foundations” is one of the biggest threats to creating a design system people use.
Part 2 of a conversation between Amy Hupe, Nathan Curtis, and Dan Mall.
Avoid design system graveyards by capitalizing on patterns that are already in use.
A conversation between Amy Hupe, Nathan Curtis, and Dan Mall.
How much of a page should be made up of design system components?
A decade in business!
The ups and downs of 2021.
SuperFriendly’s worst year to date and one of my biggest professional failures. Time for a big change.
The moment where a design system proves its value most.
Lessons about design systems from Harry Potter.
Beginner-level guidance on design tokens.
How to hack starting from scratch to make something great.
What should you do when you feel like your projects are going slower than you’d like?
Our new design token manager is now officially open to the public.
Defining and examining 10 different ways people learn.
Wake up to bedtime.
The ups and downs of 2020.
A look back at SuperFriendly in 2020.
Bringing modular design practices to email.
An intentional way to teach web design and web development from scratch.
A daily routine for a COVID-19 world.
More people will use your design system if it’s easy to browse.
Is making your design system public worth the effort? In short: yes, it is.
Stepping up quality for video calls.
The ups and downs of 2019
Looking forward to a new kind of year for SuperFriendly by looking back at the past few years.
A counterpoint to “Should You Use Bootstrap or Material Design for Your Design System?”.
Weighing the pros and cons of rolling your own design system.
A better way for designers and developers to truly work together.
A rundown of the kind of work I want to see awarded in this year’s competition.
My review. Major spoilers included.
A typographic system that optimizes for guessability.
A play-by-play.
A play-by-play.
Recapping our Philly workshop.
What are the first steps?
The ups and downs of 2018.
Celebrating clients over the years.
New leadership for SuperBooked.
A video series in partnership with InVision.
An opportunity for someone who might not have it otherwise.
Tell ’em exactly what they want to hear before they even ask.
A real view into at what collaborative workflow looks like.
Reflections from a speaker about doing a new (kind of) talk.
What makes a design system better than any other?
A simple brand exercise that speaks volumes.
A skill that separates the amateurs from the professionals.
There’s nothing new under the sun.
Pilots are a great way to start a design system.
A simple framework for effective storytelling.
Design systems make deciding in the browser much easier if you have the right ingredients.
Using an investment framework to help evaluate what’s worth doing.
Measuring Trump against the Bible’s criteria for leaders.
A 3-step formula for accountability between yourself and those you interact with.
Announcing SuperBooked, a service that helps you find work with a little help from your friends.
An inventory of the most popular design systems out there.
A fantastic solution to bridge the gap between opportunity in tech and those in need of change.
Great writing from Mike really brings me back.
How to convince your boss that a design system is a good idea.
Death to “full service.”
To overcome your fears, you need [permission] to try something different.
Embracing the difference in pattern types is the key to making a modular design system infinitely more scalable.
Don’t believe anyone that tells you otherwise.
That magical phrase that gives you permission to brush off the things you really want to do.
What’s the minimum amount of time we should be working per week?
Dealing with creative block.
The time has come for me to step away from Businessology.
Like magnets and archaelogists.
How to start charging for your work.
Learn about the business of design in person.
A primer on creative direction as compared to art direction and design… and what they all mean in a digital context.
Some speaking advice from Jeremy Keith.
An event that challenged 3 teams to build a website for a non-profit organization in 24 hours.
Wikipedia for typefaces.
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